0
Skip to Content
ANNE EVANS
HOME
INSTRUCTION
REDLINE
REWIND
ABOUT
ANNE EVANS
HOME
INSTRUCTION
REDLINE
REWIND
ABOUT
HOME
INSTRUCTION
Folder: GAMES
Back
REDLINE
REWIND
ABOUT
  • Baltimore, MD (open to relocation)

    440-214-2212

    anneevansart@gmail.com

    LinkedIn

    Resume

  • I’m a Game Producer focused on leading projects that make a lasting impact. I believe games are one of the greatest forms of escapism we have, and I love being part of the process that gives people that feeling.

    My passion lies in bringing ideas to life, especially those that might not fit the mold. I love organizing teams, guiding projects, and creating the space for people to do their best work. Since graduating from the Maryland Institute College of Art, I’ve worked with Code in the Schools, helping students take their ideas from development to published games.

    I am now helping build Sanctuary Game Studio, a safe space for LGBTQ+ youth in Baltimore to bring their ideas to life and have their voices heard through games. We are creating an environment where traditionally underrepresented developers can work together, gain real experience, and turn their ideas into published games.

    I want to keep leading projects that give people something to connect with, escape into, or remember. If you have an idea you want to bring to life, I’d love to hear about it.

  • Co-Founder & Lead Producer

    Sanctuary Game Studio | 2026 – Present

    • Lead game production from concept through development and release.

    • Manage studio funding, grant applications, and project budgets.

    • Develop production workflows, project schedules, and partnerships for emerging game developers.


    Lead Game Design Instructor

    Code in the Schools | 2024 – Present

    • Produce student games from concept through publication.

    • Lead studio courses in game design, programming, and production.

    • Manage project scope, timelines, and development teams using Agile production workflows.


    Adjunct Professor – Game Development

    University of Baltimore | 2026

    • Led a studio course that produced a game for the Baltimore City Health Department.

    • Managed project scope, timelines, and student development teams.

    • Guided students through professional game production and development workflows.

  • MARYLAND INSTITUTE COLLEGE OF ART

    09/2019 - 05/2024

    Bachelor of Fine Arts in Game Design

    Magna Cum Laude

    AWARDS

    2019-2024 MICA Competitive Scholarship Award

    2019-2024 MICA Creative Vision Scholarship Award

    2019-2024 MICA Presidential Scholarship Award