REWIND
RISE ABOVE THE UNKNOWN
About
Rewind is a single-player 3D platformer that places players in a constantly shifting, time-looped megastructure. The game combines fast-paced platforming with environmental puzzle-solving, creating an atmosphere of urgency and tension. Every failure is a chance to improve, and every restart brings players closer to escaping the collapsing world around them.
Featured Highlights
Dynamic Environment
Time Loop Mechanic
Challenging Platforming
Evolving Level Design
Official Release Trailer
Gameplay
Players navigate a constantly shifting megastructure while trapped in a time loop. Each level presents unique challenges, where players must jump, sprint, and interact with dynamic platforms that respond to their movements. As the environment collapses around them, quick thinking and strategic planning are essential to progress.
Development
Rewind was developed over four weeks using Unity Engine by a team of four designers. Inspired by M.C. Escher's complex architecture, the game features primitive shapes that create a visually captivating and challenging environment. The design emphasizes player interaction, with the landscape shifting based on actions, prompting strategic movement and quick reflexes.
Development Details
Engine: Unity
Language: C#
Platforms: Windows & Mac
Tools Used: Unity, Unity Pro-Builder, Adobe Creative Suite
Developers
Anne Evans
Game Design, Environmental Design, Cut Scene Development, Sound Design, Graphic Design, UI Design
Hannah Key
Ainsley Sunday
Sam Yi