REWIND

RISE ABOVE THE UNKNOWN

About

Rewind is a single-player 3D platformer that places players in a constantly shifting, time-looped megastructure. The game combines fast-paced platforming with environmental puzzle-solving, creating an atmosphere of urgency and tension. Every failure is a chance to improve, and every restart brings players closer to escaping the collapsing world around them.

Featured Highlights

  • Dynamic Environment

  • Time Loop Mechanic

  • Challenging Platforming

  • Evolving Level Design

Official Release Trailer

Gameplay

Players navigate a constantly shifting megastructure while trapped in a time loop. Each level presents unique challenges, where players must jump, sprint, and interact with dynamic platforms that respond to their movements. As the environment collapses around them, quick thinking and strategic planning are essential to progress.

Development

Rewind was developed over four weeks using Unity Engine by a team of four designers. Inspired by M.C. Escher's complex architecture, the game features primitive shapes that create a visually captivating and challenging environment. The design emphasizes player interaction, with the landscape shifting based on actions, prompting strategic movement and quick reflexes.

Development Details

Engine: Unity

Language: C#

Platforms: Windows & Mac

Tools Used: Unity, Unity Pro-Builder, Adobe Creative Suite

Developers

Anne Evans

Game Design, Environmental Design, Cut Scene Development, Sound Design, Graphic Design, UI Design

Hannah Key

Ainsley Sunday

Sam Yi